Fine-tune how dangerous the creatures and threats in the GATE facility are. These settings let you adjust enemy spawn rates, health pools, damage output, and how quickly they detect players.
Configuring Enemy Settings
- Navigate to the Wabbanode Control Panel and Stop your server.

- Click the Settings tab and select Abiotic Factor Sandbox Settings.

- Locate the enemy-related settings and adjust them to your preference.

- Click Save and Start your server.
Enemy Settings
| Setting | Default | Range | Description |
|---|---|---|---|
| Enemy Spawn Rate | 1.0 | 0.5–3.0 | How quickly enemies respawn after being killed. Higher values mean faster respawns. |
| Enemy Health Multiplier | 1.0 | 0.75–3.0 | Enemy health pools. Higher values make enemies tankier and harder to kill. |
| Enemy Player Damage Multiplier | 1.0 | 0.25–3.0 | Damage enemies deal to players. Higher values make combat more deadly. |
| Enemy Deployable Damage Multiplier | 1.0 | 0.1–5.0 | Damage enemies deal to player-built structures and deployables. |
| Detection Speed Multiplier | 1.0 | 0.1–3.0 | How quickly enemies notice and react to players. Higher values mean faster detection. |
Your enemy settings are now configured. The creatures lurking in the GATE facility will now pose exactly the level of threat you've chosen for your team.

