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ARMA 3 ARMA 3 Updated Dec 19, 2025

How to Change Difficulty on Your Arma 3 Server

Configure difficulty settings and custom difficulty on your Arma 3 server.

Difficulty settings control the gameplay experience including HUD elements, crosshairs, third-person view, and AI behavior. Arma 3 offers preset difficulties and fully customizable options.

Difficulty Presets

PresetDescription
RecruitEasiest - full HUD, crosshairs, third-person, friendly tags
RegularBalanced - most assists enabled, some restrictions
VeteranHardcore - minimal HUD, no crosshair, limited third-person
CustomFully configurable by the server

Setting Default Difficulty

Per-Mission Difficulty

Set difficulty in your server.cfg mission rotation:

class Missions {
    class Mission1 {
        template = "your_mission.Altis";
        difficulty = "regular";
    };
};

Difficulty Options

difficulty = "recruit";
difficulty = "regular";
difficulty = "veteran";
difficulty = "custom";

Configuring Custom Difficulty

When using difficulty = "custom", the server reads settings from the .Arma3Profile file.

Custom Difficulty Settings

Create or edit the server's Arma3Profile to include:

class DifficultyPresets {
    class CustomDifficulty {
        class Options {
            // Simulation
            reducedDamage = 0;

            // Situational awareness
            groupIndicators = 0;
            friendlyTags = 0;
            enemyTags = 0;
            detectedMines = 0;
            commands = 1;
            waypoints = 1;
            tacticalPing = 1;

            // Personal awareness
            weaponInfo = 2;
            stanceIndicator = 2;
            staminaBar = 1;
            weaponCrosshair = 0;
            visionAid = 0;

            // View
            thirdPersonView = 0;
            cameraShake = 1;

            // Multiplayer
            scoreTable = 1;
            deathMessages = 1;
            vonID = 1;

            // Misc
            mapContentFriendly = 1;
            mapContentEnemy = 0;
            mapContentMines = 0;
            autoReport = 0;
            multipleSaves = 0;
        };

        // AI Settings
        aiLevelPreset = 3;

        class CustomAILevel {
            skillAI = 0.5;
            precisionAI = 0.5;
        };
    };
};

Key Custom Settings

View Options

SettingValuesDescription
thirdPersonView0/1Third-person camera
weaponCrosshair0/1Weapon crosshair
cameraShake0/1Screen shake effects

Awareness Options

SettingValuesDescription
friendlyTags0/1/2Friendly player tags
enemyTags0/1/2Enemy tags
groupIndicators0/1/2Squad indicators
detectedMines0/1/2Mine detection

AI Skill

SettingRangeDescription
skillAI0.0-1.0AI overall skill
precisionAI0.0-1.0AI aiming accuracy

Tips

  • Recruit is ideal for new players learning the game
  • Regular provides a balanced experience for most players
  • Veteran creates a challenging, realistic experience
  • Custom allows fine-tuned control for specific playstyles

When aiLevelPreset is set to 3 (Custom), the server uses skillAI and precisionAI values from CustomAILevel.

Your difficulty settings are now configured. Players will experience the game according to your chosen difficulty level.

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