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ARMA 3 ARMA 3 Updated Dec 19, 2025

How to Configure Headless Clients on Your Arma 3 Server

Set up headless clients to offload AI processing on your Arma 3 server.

Headless clients (HC) are game instances that run without graphics, used to offload AI processing from the server. This improves performance in missions with many AI units.

Setting up headless clients requires mission scripting knowledge. The server configuration only allows HCs to connect - the mission itself must distribute AI to them.

What is a Headless Client?

A headless client:

  • Runs as a separate Arma 3 instance without rendering
  • Takes over AI processing from the server
  • Improves server FPS and reduces lag
  • Is especially useful for large-scale missions with many AI

Configuring Headless Client Access

  1. Navigate to the Wabbanode Control Panel and Stop your server. Wabbanode control panel with stop button
  2. Click the Settings tab and select Arma 3 Server.cfg. Wabbanode Settings tab with Arma 3 Server.cfg selected
  3. Add the headless client configuration.
  4. Click Save and Start your server.

Headless Client Configuration

Add these lines to your server.cfg:

headlessClients[] = {"127.0.0.1"};
localClient[] = {"127.0.0.1"};

Settings Explained

headlessClients

Array of IP addresses allowed to connect as headless clients:

headlessClients[] = {"127.0.0.1", "192.168.1.100"};
  • 127.0.0.1 - Allow local headless client
  • Add additional IPs for remote headless clients

localClient

IPs that receive unlimited bandwidth (important for HC performance):

localClient[] = {"127.0.0.1", "192.168.1.100"};

Example Configuration

Local Headless Client Only

headlessClients[] = {"127.0.0.1"};
localClient[] = {"127.0.0.1"};

Multiple Headless Clients

headlessClients[] = {"127.0.0.1", "192.168.1.10", "192.168.1.11"};
localClient[] = {"127.0.0.1", "192.168.1.10", "192.168.1.11"};

Important Notes

  • Headless clients count toward the maxPlayers limit
  • Your mission must be scripted to distribute AI to headless clients
  • Not all missions support headless clients
  • Multiple headless clients can further distribute AI load

Your headless client configuration is now set up. Missions that support HC can now offload AI processing for better server performance.

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