Factions allow players to form groups with shared safehouses and coordinated gameplay. Faction members can access each other's safehouses and identify teammates easily.
Factions work best when combined with safehouses. Faction members can share safehouse ownership, making base management easier for groups.
Faction Settings
| Setting | Default | Description |
|---|---|---|
| Faction | true | Enable the faction system |
| Faction Days Survived To Create | 0 | Days survived before creating a faction |
| Faction Players Required For Tag | 1 | Members needed before owner can create group tag |
Configuring Factions
- Navigate to the Wabbanode Control Panel and Stop your server.

- Click the Settings tab and select Project Zomboid Server Settings.

- Locate the Faction setting and set to
trueto enable.
- Click Save and Start your server.
Faction Features
When factions are enabled, players can:
- Create named factions
- Invite other players to join
- Share safehouse access with faction members
- Identify faction members in-game
- Create group tags (when member requirement is met)
Creation Requirements
Faction Days Survived To Create
Number of in-game days a player must survive before creating a faction.
- 0: Immediate faction creation
- 7: Must survive a week first
Faction Players Required For Tag
Number of faction members required before the owner can create a group tag.
- 1: Tag available immediately
- 3: Requires a small group first
Managing Factions In-Game
Players manage factions through the in-game menu:
- Create faction
- Invite members
- Promote/demote members
- Leave or disband faction
Admins can manage factions through console commands if needed.
Factions are configured. Players can now form groups and share resources according to your settings.

Project Zomboid