The minimap helps survivors navigate unfamiliar territory by showing nearby structures and roads. On multiplayer servers, this feature is disabled by default. Enabling it requires changing a single line in the sandbox configuration. Follow these steps to allow minimaps on your Wabbanode Project Zomboid server.
Edit the Sandbox Settings
- Log in to the Wabbanode Control Panel and Stop your server.
- Go to Files and navigate to
Zomboid/Server/<WorldName>
and locateworld_SandboxVars.lua
. This file contains all sandbox variables for your world. - Search for the line beginning with
AllowMiniMap
. It may look like this:AllowMiniMap = false
- Change
false
totrue
so that the line reads:AllowMiniMap = true
. - Save the file. Start your server to apply the change.
If you cannot find AllowMiniMap
in world_SandboxVars.lua
, the line may be missing or commented out. Add it manually within the SandboxVars
table, followed by a comma, or ensure you’re editing the correct file for your world.
Additional Map Settings
While you’re editing sandbox variables, you may also consider adjusting related settings:
- AllowWorldMap Controls whether players can access the full world map. Set
AllowWorldMap = true
to enable it. - MapLootRespawn Affects loot respawn rates on the map. Adjusting this can balance exploration with scarcity.
- Custom spawn points See our guide on setting spawn points to choose where players start.
Verify In‑Game
After restarting your server, join the game and press the map hotkey (default M
). The minimap window should appear, showing your immediate surroundings.
Players may need to enable the minimap in their in‑game options. If the minimap still does not display, double‑check that the AllowMiniMap
change was saved correctly and that no other mods override the setting.
Enabling the minimap gives survivors a helpful reference without compromising the survival experience. With just a simple edit in world_SandboxVars.lua
, you can offer your players the choice to navigate with a minimap on your Wabbanode server.