The Map setting determines which BeamNG.drive map your server runs. BeamMP supports all default maps out of the box, and you can also install custom maps.
The default map is Gridmap V2 (/levels/gridmap_v2/info.json). This is a flat testing area ideal for vehicle experimentation.
Changing the Map
- Navigate to the Wabbanode Control Panel and Stop your server.

- Click the Settings tab and select BeamMP ServerConfig.toml.

- Locate the Map field and enter the map path from the table below.

- Click Save and Start your server.
Default Map Paths
All default BeamNG.drive maps work without additional installation:
| Map | Path |
|---|---|
| Gridmap V2 | /levels/gridmap_v2/info.json |
| West Coast USA | /levels/west_coast_usa/info.json |
| Italy | /levels/italy/info.json |
| East Coast USA | /levels/east_coast_usa/info.json |
| Utah | /levels/utah/info.json |
| Johnson Valley | /levels/johnson_valley/info.json |
| Hirochi Raceway | /levels/hirochi_raceway/info.json |
| Jungle Rock Island | /levels/jungle_rock_island/info.json |
| Industrial Site | /levels/industrial/info.json |
| Small Island | /levels/small_island/info.json |
| Automation Test Track | /levels/automation_test_track/info.json |
| Driver Training | /levels/driver_training/info.json |
| Derby Arenas | /levels/derby/info.json |
| Gridmap (Original) | /levels/gridmap/info.json |
| Small Grid | /levels/smallgrid/info.json |
| Cliff | /levels/cliff/info.json |
Your server map is configured. Players will spawn on the selected map when they connect.

