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BeamMP BeamMP Updated Dec 21, 2025

How to Install Custom Maps on Your BeamMP Server

Add custom community maps to your server.

BeamMP supports custom maps from the BeamNG.drive modding community. Custom maps are automatically downloaded by players when they connect to your server.

The map path is case-sensitive. Ensure it matches the exact folder name inside the zip file.

Installing a Custom Map

  1. Download your custom map as a .zip file from a mod repository.
  2. Navigate to the Wabbanode Control Panel and Stop your server. Wabbanode control panel with stop button
  3. Go to the Files tab. Wabbanode control panel Files tab
  4. Navigate to the Resources/Client folder. Resources/Client folder in File Manager
  5. Upload your map .zip file (do not extract it).
  6. Go to Settings > BeamMP ServerConfig.toml.
  7. Update the Map field to your custom map's path.
  8. Click Save and Start your server.

Finding the Custom Map Path

Custom maps follow this path format: /levels/MAPNAME/info.json

The MAPNAME is the folder name inside the map's zip file. To find it:

  1. Open the map's .zip file.
  2. Look for a folder inside (e.g., mymap or custom_track).
  3. Your map path would be /levels/mymap/info.json.

How Auto-Download Works

When a player connects to your server:

  1. BeamMP checks if the player has the required map.
  2. If missing, the map automatically downloads from your server.
  3. Once downloaded, the player spawns on the map.

The first connection may take longer while the map downloads. Subsequent connections are instant.

Large custom maps may cause longer download times for players. Consider the file size when selecting maps for public servers.

Your custom map is installed. Players will automatically download the map when they connect.

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