Sometimes you need a clean slate, perhaps to start over after a catastrophic infection, test a new mod pack, or switch to a different map. Wiping your world properly prevents leftover data from causing errors or corrupting your new game. This guide explains how to back up your existing Project Zomboid world and reset it on Wabbanode.
Back Up Your Current World
Before making any changes, create a backup. Don't know how? Read our guide on How to Backup your Server Files.
Reset a Server Map
To reset a standard (non‑modded) map:
- Navigate to the Wabbanode Control Panel and Stop your server.
- Open Files, navigate to
Zomboid/Saves/Multiplayer
. - Rename your old world folder to something like
my_old_world
or delete the entire folder. - Start your server. Because the world folder is missing, Project Zomboid will generate a fresh world when it launches.
Reset a Modded Map (Back to Vanilla)
If your world uses a custom map mod and you wish to revert back to vanilla, additional steps are required:
- Log in to the Wabbanode Control Panel and Stop your server.
- Go to Files and navigate to
Zomboid/Server/<WorldName>
and locateworld.ini
. This file contains all server variables for your world. - Remove the mod’s Workshop ID from the
WorkshopItems=
line and delete the map’s Mod ID from theMods=
line. - In the same file, edit or remove the
Map=
entry. Remove the modded map name or replace it with the default (Muldraugh, KY
) if you plan to return to the vanilla map. - Save your changes, and then navigate to
Zomboid/Saves/Multiplayer
. - Rename your old world folder to something like
my_old_world
or delete the entire folder. - Start your server. The modded map data will no longer load, and a new vanilla world will generate.
For large map mods, you may also need to delete downloaded workshop files in Zomboid/Workshop
or Zomboid/Mods
to free disk space. Do this only if you’re sure you don’t need the mod again.
Resetting the world does not reset player characters stored in the players.db
file. Deleting or moving the entire world folder removes both map and player data; if you want to keep characters, copy players.db
back into the new world folder after it is generated.
Properly resetting your Project Zomboid map through Wabbanode helps you avoid conflicts and keeps your game running smoothly. Always back up your data, remove map mod references when necessary and verify your server settings before starting anew.