Building decay in Rust causes structures to deteriorate over time if not maintained with resources in a Tool Cupboard. Using the No Decay plugin, you can reduce or completely disable decay to make your server more casual-friendly.
This guide requires uMod to be installed on your server. See How to Install uMod (Oxide) on Your Rust Server for instructions.
Installing the No Decay Plugin
- Download the No Decay plugin from uMod.
- Upload the plugin file to your
oxide/pluginsfolder. See How to Install uMod Plugins on Your Rust Server for detailed instructions. - Start your server to generate the config file.
Configuring Decay Settings
- Navigate to the Wabbanode Control Panel and select your Rust server.
- Click the Files tab.

- Navigate to the
oxide/configfolder.
- Click on
NoDecay.jsonto open it.
- Edit the settings as needed (see below).
- Click Save then reload the plugin:
oxide.reload NoDecay
Understanding the Config Options
The No Decay plugin uses multipliers to control decay rate for different building tiers and entities.
Multiplier Values
| Value | Effect |
|---|---|
0 | No decay (structures never deteriorate) |
0.5 | 50% decay rate (structures last twice as long) |
1 | Normal decay (default Rust behaviour) |
Building Tier Settings
| Setting | Description |
|---|---|
twigMultiplier | Decay rate for twig structures |
woodMultiplier | Decay rate for wood structures |
stoneMultiplier | Decay rate for stone structures |
sheetMultiplier | Decay rate for sheet metal structures |
armoredMultiplier | Decay rate for armored structures |
Entity Settings
| Setting | Description |
|---|---|
deployablesMultiplier | Decay rate for deployables (boxes, furnaces, etc.) |
entityCupboardMultiplier | Decay rate for entities inside TC range |
entityCupboardOutsideMultiplier | Decay rate for entities outside TC range |
Example Configurations
Disable all decay:
{
"twigMultiplier": 0,
"woodMultiplier": 0,
"stoneMultiplier": 0,
"sheetMultiplier": 0,
"armoredMultiplier": 0,
"deployablesMultiplier": 0
}
Keep twig decay, disable others:
{
"twigMultiplier": 1,
"woodMultiplier": 0,
"stoneMultiplier": 0,
"sheetMultiplier": 0,
"armoredMultiplier": 0,
"deployablesMultiplier": 0
}
Reduce decay by 50%:
{
"twigMultiplier": 0.5,
"woodMultiplier": 0.5,
"stoneMultiplier": 0.5,
"sheetMultiplier": 0.5,
"armoredMultiplier": 0.5,
"deployablesMultiplier": 0.5
}
Many servers keep twig decay enabled to prevent players from leaving unfinished structures everywhere.
Building decay is now configured on your server. Players will experience reduced or no decay depending on your settings.

