Skyrim Together Reborn synchronizes various game elements between players. These settings let you control what gets synced across your server.
| Setting | Default | Description |
|---|---|---|
| Sync Player Calendar | Varies | Sync in-game dates between players |
| Sync Player Homes | Disabled | Sync chests in player homes |
| Enable XP Sync | Enabled | Synchronize experience gains |
| Enable Misc Quest Sync | Disabled | Sync miscellaneous quests |
| Enable Item Drops | Disabled | Sync dropped items in the world |
Configuring Sync Settings
- Navigate to the Wabbanode Control Panel and Stop your server.

- Click the Settings tab and select Skyrim Together STServer.ini.

- Locate each sync setting you want to modify and set your preferences.

- Click Save and Start your server.
Sync Player Calendar
When enabled, all players share the same in-game date. The server uses the furthest ahead date among all players.
Enable when: You want consistent time-based events across all players.
Disable when: You want players to have independent calendars.
Sync Player Homes
Controls whether chests in player homes (Breezehome, Proudspire Manor, etc.) are synced between players.
This setting is disabled by default for a reason. Skyrim's long-term storage is not entirely reliable. Keeping this disabled allows players to use their homes as safe, personal storage that won't be affected by other players.
Enable when: You want truly shared housing with shared storage.
Disable when: You want each player to have their own private storage space.
Enable XP Sync
When enabled, experience gains are synchronized. If one player uses combat skills, other party members receive XP in their respective specializations.
Enable when: You want the party to level together at similar rates.
Disable when: You want purely individual progression.
Enable Misc Quest Sync
This setting is experimental and may cause unexpected behavior.
By default, Skyrim Together syncs main quests and side quests. This setting extends synchronization to miscellaneous quests (minor objectives like "Talk to the innkeeper").
Enable when: You want complete quest synchronization (use with caution).
Disable when: You prefer stable synchronization of major quests only.
Enable Item Drops
Controls whether items dropped by players sync to other players.
This setting is disabled by default because dropping items has historically caused crashes. Picking up dropped items often fails to sync properly. Keep this disabled unless you have a specific need.
Your synchronization settings are configured. These settings control how game elements are shared between players on your server.

