PVP (Player vs Player) allows players to attack and kill each other. Disabling PVP creates a purely cooperative survival experience, while enabling it adds tension and competition.
PVP Settings Overview
| Setting | Default | Range | Description |
|---|---|---|---|
| PVP | true | - | Allow players to damage each other |
| PVP Melee Damage Modifier | 30 | 0-500 | Damage multiplier for melee PVP |
| PVP Firearm Damage Modifier | 50 | 0-500 | Damage multiplier for ranged PVP |
| PVP Melee While Hit Reaction | true | - | Allow melee attacks during hit reactions |
Configuring PVP
- Navigate to the Wabbanode Control Panel and Stop your server.

- Click the Settings tab and select Project Zomboid World Settings.

- Locate the PVP setting under Player Settings.

- Click Save and Start your server.
Damage Modifiers
PVP Melee Damage Modifier
Controls how much damage melee weapons deal in PVP:
- 30 (Default): Reduced melee damage
- 100: Full damage like PVE
- 200+: Increased damage, faster kills
PVP Firearm Damage Modifier
Controls how much damage ranged weapons deal in PVP:
- 50 (Default): Reduced firearm damage
- 100: Full damage like PVE
- 200+: Very lethal gunfights
Lower damage modifiers create longer PVP fights, giving players more time to escape or call for help.
Related Settings
Player Bump Player
When enabled, players can bump and knock over other players when running through them. This can be used aggressively even on PVE servers.
Sneak Mode Hide From Other Players
When enabled, sneaking players are hidden from other players' view.
For more granular PVP control, see:
- Safety System - Player-controlled PVP toggle
- Safehouses - Protected zones
PVP settings are configured. Your server will now handle player combat according to your preferences.

Project Zomboid